The sheer fury of these wild warriors can make even the most fearless foe's blood run cold. Attacking in numbers, often beside an empowering comrade, Anubian Werewolves fight with frenzied rage. While the attack is always quick, the demise of the defeated can be dreadfully, painfully slow: these werewolves are devourers, so the sweet taste of victory has a very special meaning for them.
- Life: 1
- Move: 6
- Range: 1
- Attack: 1
- Defense: 4
- Points: 75
- Figures Per Squad: 3
- Unleashed Fury - Before moving, roll the 20-sided die.
If you roll a 1, choose an Anubian Wolf you control and destroy it.
If you roll a 2 - 6, add 1 to the attack value on this card.
If you roll a 7 - 11, add 2 to the attack value on this card.
If you roll a 12 - 15, add 3 to the attack value on this card.
If you roll a 16 - 19, add 4 to the attack value on this card.
If you roll a 20, add 8 to the attack value on this card.
- Khosumet the Darklord: Unleashed Fury Enhancement
Having the Unleashed Fury ability, Anubian Werewolves may benefit from Khosumet's Unleashed Fury Enhancement ability.
- Khosumet the Darklord: Relentless Assault
Having a "Relentless" personality, Anubian Werewolves may benefit from Khosumet’s Relentless Assault ability.
- Dumutef Guard: Devourer Attack Enhancement
As Devourers, Anubian Werewolves may benefit from Dumutef Guard’s Devourer Attack Enhancement ability.
Behind the GameEdit
When Hasbro first introduced the werewovles, the game designers were concerned with putting such vicious monsters in a "kids" game, so the decision was made to refer to these monsters only as "wolves" despite their clearly anthropomorphic nature. However they are refered to as werewolves by the Heroscape community and throughout this wiki.