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Brave Arrow was a Human Tribesman released in Wave 9: Blackmoon's Siege - Heroes of the Moon Tribe. As this wave came out after Wizard of the Coast's acquisition of Heroscape and subsequent shutdown of updates to Heroscape.com, Brave Arrow's bio was written by then-Heroscape writer Colby Dauch but never released to the public, and so we know relatively little about this character.[1]

Stats[]

  • Life: 4
  • Move: 5
  • Range: 1
  • Attack: 4
  • Defense: 3
  • Point Value: 50

Abilities[]

  • Tracking:
    While moving, Brave Arrow may add 2 to his move number. If he does, he cannot attack this turn.
  • Scout Melee Attack Enhancement:
    All friendly scouts adjacent to Brave Arrow receive an additional attack die when attacking a figure adjacent to them.
  • Concealment 10:
    If Brave Arrow is targeted and receives one or more wounds from an attacking figure who is not adjacent, you must roll the 20-sided die. Count the minimum number of spaces between the attacker and Brave Arrow. Add this number to your die roll. If you roll a 10 or higher, ignore any wounds Brave Arrow just received.

Synergy[]

History[]

At some point in his lifetime, Brave Arrow would be summoned from Earth to Valhalla by the Valkyrie Aquilla. It is likely that he would aid her forces in repelling the Marro threat from Ticalla during the Swarm of the Marro era, becoming a Hero of the Moon Tribe.[2]

Additional Info[]

FAQ's[]

  • Concealment: Determining the Bonus?
    On Concealment, if Brave Arrow is 5 spaces away from the attacking figure, does that mean he can add 5 to the roll?
    No. The minimum number of spaces is not the range that the figures are at. It is the number of spaces BETWEEN the 2 figures. In the example, if Brave Arrow is being attacked at a range of 5, the minimum number of spaces between the 2 figures is more than likely 4. Do not count either space the figures are on. (Hasbro FAQ)[3]
  • Scout Melee Attack Enhancement: what are Friendly Figures?
    What figures are considered friendly?
    Per the Master Set rules (page 9) friendly figures are your own figures and teammate’s figures. All figures you control are always considered friendly. Whenever you are allied with a teammate at the beginning of a scenario, any figures you both control are considered friendly. A temporary alliance between opponents during a battle doesn’t change anything. Remember, alliances can always change (unless stated at the beginning of a scenario), so even when you have a temporary truce with an opponent, that opponent’s figure is never considered friendly. (Hasbro FAQ)[3]

Resources[]

For further reading and strategy tips, check out the Book of Brave Arrow at Heroscapers.com.

21. Brave Arrow
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