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“Halgo, Demicus!” Jotun called, as the many barbarians of the forest planet, Feylund, finally blanketed him with enough ropes to pull him to the ground. Never before had the colossal giant been in fear for his life. "Brothers, save me!" Jotun cried out, as one of the ruthless barbarians climbed to Jotun’s chest and raised his spear skyward to finish their evil task. But fate intervened just in time as Ullar summoned Jotun to his cause, thereby forever placing the mighty giant in his debt.[1]

Stats[]

  • Life: 7
  • Move: 6
  • Range: 1
  • Attack: 8
  • Defense: 4
  • Point Value: 225

Abilities[]

  • Wild Swing Special Attack: Range 1. Attack 4.
    Choose a figure to attack. Any figures adjacent to the chosen figure are also affected by the Wild Swing Special Attack. Roll attack dice once for all affected figures. Each figure rolls defense dice separately. Jotun cannot be affected by his own Wild Swing Special Attack.
  • Throw 14:
    After moving and before attacking, choose one small or medium non-flying figure adjacent to Jotun. Roll the 20-sided die. if you roll a 14 or higher, you may throw the figure by placing it on any empty space within 4 spaces of Jotun. The figure must land within clear sight of Jotun. After the figure is placed, roll the 20-sided die for throwing damage. If you roll an 11 or higher, the thrown figure receives 2 wounds. If the figure is thrown onto a level higher than the height of Jotun or onto water, do not roll for throwing damage. The thrown figure does not take any leaving engagement attacks.

Synergy[]

  • Acolarh: Ullar's Amulet
    As a unit that follows Ullar, Jotun may benefit from Acolarh's Ullar's Amulet movement bonus ability.

History[]

Thormun's Sketch Jotun

Thormun's illustration of Jotun and Saylind.

On Feylund, Jotun was separated from his brothers Halgo and Demicus by barbarians of an unknown species and nearly killed. However, he was saved when he was transported by Ullar to Valhalla.

He would be present at the Great Castle of Ullar as Thormun, Concan and Kelda came to invite Ullar to join the Alliance against Utgar.

After the feast, Ullar took us to the grand courtyard, eager to show us his army. Once there, we could hardly believe our eyes: a giant, three times the size of an average Kyrie, stood tall in the courtyard. His name, we learned, was Jotun.[2]

He would accompany Saylind and her viper army to reinforce Jandar's troops in Nastralund, and was summoned by her into the midst of battle at the Battle of Stechevan, a tactical bottleneck where Jandar and Utgar's forces clashed.[3]

From over Stechavan’s hilltop flies a sole kyrie warrior. She lifts a spear above her head, and with a mighty battle cry thrusts it to the ground. There, at the point of the spear’s strike, a towering giant appears, charging with sword in hand.

In the Dungeons and Dragons portion of the continuity, Jotun was assigned by Atlaga to guard Blackscar, an entrance into the subterranean caverns beneath Valhalla (known as Valhalla's Underdark). He clashed with Darrak Ambershard, Ana Karithon, Erevan Sunshadow, and Tandros Kreel before their expedition in Battle for the Underdark.[4]

Additional Info[]

Jotun is the most expensive figure in the Classic run of 2004-2010 at a whopping 225 points. However, he also has the greatest default normal attack in the game at a whopping 8 attack dice.

FAQ's[]

  • Targeting Self
    Can Jotun target himself with his Wild Swing Special Attack?
    No, a figure cannot target itself for any attack unless specifically stated on the card. (Hasbro FAQ)[5]
  • Throwing Damage vs. Falling Damage'
    Are figures that are thrown subject to Falling Damage?
    No, Throwing Damage includes Falling Damage. You do not have to roll for Falling Damage separately. (Hasbro FAQ)[5]
  • Affects of Terrain
    Do Slippery Ice or Heavy Snow tiles limit the distance you can throw a figure?
    No. Being thrown is like flying - only less fun. just count each space as one space. (Hasbro FAQ)[5]
  • Throwing Above “the Height of Jotun”
    What does “the height of Jotun” mean?
    The "height of Jotun" is the level Jotun is on, plus his height of 10. For example, if Jotun were standing on the first level, he would need to toss someone up above level 11 (or on the top of level 11) in order to negate any throwing damage. (Hasbro FAQ)[5]
  • Throwing “Non-Flying” Figures
    Jotun can only throw “non-flying” figures. If the Wind Glyph is in play and activated, or if Morsbane has negated the figure’s special powers, and figure cannot fly, are they considered “non-flying” figures and can Jotun throw them?
    Yes on both counts. Flying figures are considered non-flying once the Wind Glyph is activated. When Morsbane negates a figure’s flying ability, they are also considered “non-flying.” (Hasbro FAQ)[5]

Resources[]

For further reading and strategy tips, check out the Book of Jotun on Heroscapers.com.

4 Jotun


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