HeroScape Wiki
Advertisement

These hardy warriors from the icy regions of Earth have adapted well to the physical stresses of Valhalla's rugged environment. Tarn Warriors can travel quickly despite their heavy helmets, weapons and armor. A primitive lot, they are prone to infighting, gambling, and a host of superstitious activities.

On Earth, the Tarn squad served Thorgrim. After Jandar rescued him, these elite warriors were the only survivors left to defend the Viking castle. Greatly outnumbered, they fled to the woods of Korland, where Thorgrim's enemies, Ulrick and his Dreadguls, hunted them down. Jandar returned for the Tarn Vikings, sparing them from certain slaughter at the hands of the bloodthirsty Ulrick.[1]

Stats[]

  • Life: 1
  • Move: 4
  • Range: 1
  • Attack: 3
  • Defense: 4
  • Point Value: 50
  • Figures Per Squad: 4

Abilities[]

  • Berserker Charge:
    After moving and before attacking, roll the 20-sided die. If you roll a 15 or higher, you may move all Tarn Viking Warriors again.

Synergy[]

  • May benefit from Valguard’s Berserker Charge Enhancement ability.
  • May benefit from Sir Gilbert's Jandar’s Dispatch movement bonus.

History[]

Following the fall of Finn's castle, the Tarn Viking Warriors were summoned from Earth by Jandar as they fled for their lives in the woods of Korland, hunted down by the viking leader Ulrick and his Dreadguls, who was intent on getting revenge for the seeming death of his son Valguard at the hands of Thorgrim. Jandar missed one of their number, Eldgrim, who would spend two years in the Dreadgul prison hold before finally being summoned to Valhalla too.[2]

On Valhalla, the Tarn Viking Warriors helped Thorgrim, Sgt. Drake, Johnny 'Shotgun' Sullivan, and the Airborne Elite break into an Utgar fortress to rescue a captured Raelin. The plan was complicated when it was revealed she had turned to join Utgar (later found to be because she was mind-shackled by Kee-Mo-Shi). [3]

Additional Info[]

It was rumored that true to the backstory, a fifth member of the Tarn Viking Warriors was planned for Rise of the Valkyrie, and later cut. This mold may later have been used for Eldgrim, with the backstory of having been left behind by his brothers to match.

FAQ's[]

  • Unlimited Berserker Charge
    If I move once and am successful rolling for Berserker Charge, can I roll for it again after I'm done moving a second time?
    Yes. You can keep rolling for Berserker Charge until you roll less than a 15 or choose not to roll any more. Once you attack though, you cannot roll for Berserker Charge that turn. (Hasbro FAQ)

Resources[]

For further reading and strategy tips, check out the Book of Tarn Viking Warriors at Heroscapers.com.

4 5 6 7 Tarn Viking Warriors


Advertisement