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Nelson Allen McCreech was "living high on the hog," as they say in his hometown of Wardell, Missouri. He enjoyed his power as Town Sheriff, and often abused it. But Nelson's corrupt ways caught up with him after his archrival, the local judge, turned up dead in a back alley. Knowing that there wasn't but one man could have done this deed, the townsfolk had finally had enough. An angry crowd showed up at the Sheriff's office carrying a rope and shouting: "Guilty! Guilty!" McCreech came within seconds of a hanging death when General Einar intervened, knowing that Guilty McCreech's quick hands and devious nature would be useful to his cause. Today, Guilty fights for Einar, and will forever bear the scarred rope burn on his neck as a reminder of where his loyalty should reside.

Stats:

  • Life: 2
  • Move: 5
  • Range: 7
  • Attack: 2
  • Defense: 2
  • Point Value: 30

Abilities

  • Double Attack:
    When Guilty McCreech attacks, he may attack one additional time.

Synergy

  • None

Strategy

Guilty McCreech is a powerhouse for thirty points, one of the best filler figures in the game. His more than decent range of seven and his double attack allow him to strike quickly and increase his chances of doing damage to an opponent's forces. Get him on height or glyphs if you can. In many ways he is a cheaper - and slightly weaker - version of Syvarris.

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