• Life: 4
  • Move: 5
  • Range: 1
  • Attack: 4
  • Defense: 2
  • Point Value: 90


  • Force Orb Special Attack: Range 5 Attack 3
    Choose an opponent's figure to attack. Each opponent's figure adjacent to the chosen figure is also affected by Force Orb Special Attack. Roll attack dice once for all affected figures. Each figure rolls defense dice separately.
  • Mage Hand: After moving and before attacking with Heirloom, you may choose a Treasure Glyph on an unoccupied space within 4 spaces of Heirloom. You may move that Treasure Glyph onto an empty same-level space adjacent to Heirloom. Symbol-side-up Treasure Glyphs cannot be revealed, and power-side-up Treasure Glyphs must be placed power-side-up when moved by Heirloom.
  • Warforged Resolve: When rolling defense dice against a normal or special attack, Heirloom always adds 1 automatic shield to whatever is rolled.


Being a follower of Vydar with a tricky personality, Agent Skahen may boost his move.

Having a tricky personality, Heirloom may give Otonashi a movement bonus.


Heirloom is tricky indeed. With Mage Hand, Heirloom can move Treasure Glyphs onto tiles with negative effects such as water or lava rock, or even move Glyphs near figures with Engagement attacks like the Greater Ice Elemental. More useful than that, Heirloom can move Treasure Glyphs through Fortress Walls, or up onto Fortress Walls. Heirloom's Force Orb Special Attack also makes him useful for taking out weaker squads with a decent amount of range.

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