Hand-picked by Agent Carr for intensive Krav Maga and weapons training, these agents worked for several secret agencies on Earth before being pressed into service in Valhalla. They can dodge long-range attacks with almost superhuman agility; and their sharp-shooting skills are legendary throughout Valhalla.
With single-minded focus and fierce loyalty, they routinely carry out nearly impossible missions with no questions asked-or answered. Thus, they are perhaps the most dangerous of Vydar's followers.
- Life: 1
- Move: 6
- Range: 7
- Attack: 3
- Defense: 3
- Point Value: 100
- Figures Per Squad: 3
- Stealth Dodge :
When a Krav Maga Agent rolls defense dice against an attacking figure who is not adjacent, one shield will block all damage.
- Laglor: Vydar’s Range Enhancement Aura
Being Vydar figures with range greater than 4, Krav Maga Agents may benefit from Laglor’s Vydar’s Range Enhancement Aura ability.
Behind the Game
- What Type of Attacks does Stealth Dodge protect from?
Does the Krav Maga Agents' special power Stealth Dodge work against Special Attacks like: Airborne Elite's Grenade attack, Deathwalker's explosion, and Mimring's Fire Line special?
The Stealth Dodge works against any attacking figure that is not adjacent. Normal Attack or Special Attack does not matter in this case. (Hasbro FAQ)
Use these units to destroy long range units, as they can easily dodge attacks. If your opponent drafts heavy ranged units like Deadeye Dan or Syvarris or Ranged Soulborgs, counter-draft the Krav Maga Agents. These guys will cripple any ranged oriented army. At only 100 points, they pack quite a punch if you can get them on high ground. If you can keep them away from enemies they are nearly invincible with their Stealth Dodge Special Power. Place them on height, especially if there is water in between you and your opponents, and the Krav will be able to hold them off effectively.