The latest and most deadly model from a race of death machines, Q 10 is a one-of-a-kind creature that is fast becoming one of Vydar’s most capable death dealers. Although the hero is a creature of metal and power cells, it has developed a questioning soul under Vydar’s leadership, making it a caring warrior able to support and protect allies during a raging battle.
Vydar is testing Major Q10 by sending the metal champion into the uncharted swamp. The war leader wants to see what the effects of jungle slime and tangling vines will do to the metalworkings of the Q10 unit. Only time will tell if the terrain proves too much for this walking death machine.
Striding onto the battlefield, the huge machine has both machine pistols and rocket attacks to fill surrounding enemies with dread. Able to fire with unusual accuracy and speed, Q10 projects terror and hopelessness to its enemies as it takes to the field of battle.
- Life: 4
- Move: 5
- Range: 8
- Attack: 4
- Defense: 5
- Point Value: 150
- Machine Pistol Special Attack: Range 7 Attack 2
Major Q10 may use this special attack 4 times in the same turn. Q10 may target the same figure or a different figure with each attack.
- Wrist Rocket Special Attack: Range 4 Attack 4
Major Q10 may use this special attack 2 times in the same turn. Q10 may target the same figure or a different figure with each attack.
- Laglor: Vydar’s Range Enhancement Aura
Being Vydar units with a range greater than four(4), Major Q10 may benefit from Laglor’s Vydar’s Range Enhancement Aura ability.
- Blastatrons: Homing Device
Being a Soulborg that follows Vydar, Major Q10 may aid Blastatrons with their Homing Device attack bonus ability.
Behind the Game
Ironically, even though Q10 has a higher number, Major Q9 is considered more powerful as he has more flexibility with his attacks and heavier defense while Q10 and has a shorter range and attacks less often, although he costs less as well.
Use Major Q10 to obliterate squads. Backup with Kelda, Raelin, Thorgrim, or Sonlen to prevent this Soulborg dying from the enemy units. Another good strategy if you are attacking a Castle is to get Q10 close enough to the Door to use his Wrist Rocket, as the Door's "Reinforced Defense" does not work against Special Attacks. Major Q10 is a militaristic general's dream when it comes to taking out high attack but low defence heros or strong low range squads. To keep Major Q10 from being killed by a strong unit, always keep him defended by an aura or attended to by a healer. He is not a sniper even though he has high range and should be used to plow down enemy defenses or scare them off.