There is no official bio released for this unit
- Life: 6
- Move: 5
- Range: 1
- Attack: 5
- Defense: 3
- Points: 170
- Burning Breath Special Attack Range 4 Special Attack 4
Choose a figure to attack, you may also choose 4 spaces in a straight line from the targeted figure. All figures on those spaces that are within line of sight of Moltenclaw are affected by Burning Breath Special Attack. Roll attack dice once for all affected figures. Each figure rolls defense dice separately, Moltenclaw is not affected by Burning Breath Special Attack. See Mimring for more details.
- Lava Resistant
Moltenclaw never rolls for molten lava damage and lava field damage, and he does not have to stop on molten lava spaces.
When counting spaces for Moltenclaw's movement, ignore elevations. Moltenclaw may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When Moltenclaw starts to fly, if it is engaged it will take any leaving engagement attacks
- Greenscale Warriors: Lizard King Bonding
As a Unique Huge Dragon Hero, Moltenclaw may benefit from the Greenscale Warriors' Lizard King Bonding ability.
Think Mimring for lava maps. His special is weaker, his defence is weaker, his attack is higher. Get him into molten lava where no one would dare to follow and breathe fire on them. With his defense being so low, dare I say it, Thorgrim might actually be a good draft with him. Use Mimring, because he's cheaper and has a better special, unless the map is lava heavy. Like many terrain-specific units, it's best to sideline him unless it's a map where their terrain specific abilities would come into play.