No biography has been officially released within the Heroscape continuity.


  • Life: 5
  • Move: 5
  • Range: 1
  • Attack: 5
  • Defense: 5
  • Point Value: 120


  • Crag of Steel:
    When revealing a numbered order marker on Siege's Army Card, you may also reveal an "X" order marker that is on Siege's Army Card to activate Crag of Steel for the duration of the round. While Crag of Steel is active, add 3 to Siege's Defense value and subtract 2 from Siege's Attack and Move values. When Siege attacks while Crag of Steel is active, he may attack any or all adjacent to him. Roll each attack separately.

Behind the Game

Siege is the only Warforged in Heroscape not to have the Warforged Racial Power: Warforged Resolve.


Ironically, Seige's name is the exact opposite of his best use: defense. Plop him in a choke point, put one numbered order marker on him, smash anyone already there, and up his defence to 8 dice for the round. This gives him an amazing survivability. I recommend to use the 1 order marker with him to make the best of this ability. His purpose is not to run around killing figures, even though he can with his decent stats. Plop him in a tight spot and defend. Use him in castle levels, and place him right behind the door. Think Charos but without counterstrike on castle maps.

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