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Many figures have "Special Attacks" which differ from regular attacks in that they follow unique rules, often listed on the card. A Special attack is used instead of a normal attack but will not gain any attack bonuses when used, such as height advantage. This is a crucial rule to remember because the special attack already exists as a game-changing ability. It can be see as something specific to that unit and that unit alone, outside of any advantages he/she might get from surroundings or other characters.


Special Attacks

Melee Special Attacks

These attacks can only be used on adjacent figures

Marvel

D&D Heroscape

Ranged Special Attacks

These Special Attacks can be used on any figure within range unless the attacker is engaged

Marvel

D&D Heroscape

Repeatable Special Attacks

These Special Attacks can be used multiple times in the same turn.

  • Brunak (Must destroy a figure to attack again)
  • Deathwalker 8000 (Must wound to continue)
  • Kaemon Awa (Can attack 2 times)
  • Kumiko (Can attack 3 times)
  • Laglor (May attack again if at least 1 Vydar Symbol is rolled)
  • Major Q9 (Uses 9 dice in groups of 1, 2, or 3)
  • Major Q10 (May attack with 4 dice 2 times within 4 spaces or 2 dice 4 times within 8 spaces)
  • Moriko (Uses 6 dice in groups of 1, 2 or 3)
  • Nilfheim (Can attack 3 different targets)
  • Sir Hawthorne (Must roll two 2 skulls to attack again)

Marvel

D&D Heroscape

Explosion or "Splash-Damage" Special Attacks

These special attacks affect multiple figures at once, rolling attack damage once per attack

Marvel

D&D Heroscape

Special Attacks that can Affect Several Figures

D&D Heroscape

NEVER ADD BONUSES WHEN ROLLING FOR SPECIAL ATTACKS!!!

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