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Thanos

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A worshiper of Death, Thanos was born on the Titan, a moon of Saturn. Thanos looked different from his fellow Titans (beause he was, in fact, half Skrull) and became a bitter outsider. He augmented himself through use of bionics and mysticism, and brought a nuclear storm upon his people. He tries multiple times to conquer the galaxy, but is never completely succesful. He once found the Infinity Gauntlet, one of the most powerful items in the Marvel Universe and attepmted to use it to takeover, but was defeated. His suit apparently self-destructed, but in reality, he was teleported away. He recently made a re-appearence in the Annihilation story-arch where he allied with the villian Annihilus. However, he turned on Annihilus and tried to kill him, but was first killed by Drax the Destroyer.

However, it was not the first time Thanos had been killed . . . and it may not be the last.

Stats:

  • Life: 6
  • Move: 6
  • Range: 6
  • Attack: 6
  • Defense: 7
  • Points 360

Abilities:

250px-Thanos-1-

Thanos

  • Rejected by Death:
    At the start of each of your turns after Thanos has been destroyed, roll the 20-sided die. If you roll a 19 or higher, immediately place Thanos on a space adjacent to any figure you control and remove all Wound Markers on Thanos' card.

Flying:
When counting spaces for Thanos’ movement, ignore elevations. Thanos may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When Thanos starts to fly, if he is engaged he will take any leaving engagement attacks.

  • (Super Strength):
    Thanos is not affected by normal/major falls and negates automatic shields given to destructable objects. He is still affected by extreme falls.

Synergy

None. Because of Thanos' unique species/class/personality and lack of Valkyrie alliegance, Thanos receives no synergy with any unit and none of his powers offer any.

Strategy

Thanos is a powerhouse. 6 attack,  6 move, 6 range, 7 defence, 6 life, flying, and a chance to get revived if those 6 life wear down. Usually he isn't worth it in a 500 point army, but in an eight-hundred-plus point battle he is worth every point. With six range and attack, get him as many attack/defence/range boosters as possible. And even after he's killed there's a 10% chance he will come back. Every turn. For a pure powerhouse, go with The Hulk, But for a better all around character, go with Thanos. He is versatile, powerful, and has a chance to be brought back. The only problem I have with Thanos is that he dosn't have any syenergy. Just draft him. Do it now!

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