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- Life: 1
- Move: 4
- Range: 1
- Attack: 3
- Defense: 3
- Points: 70
- Figures Per Squad: 4
- Dwarven Strategic Bonding:
Before taking a turn with The Axegrinders of Burning Forge, you may first take a turn with any Dwarf Hero you control. If you do not take a turn with any Dwarf Hero you control, add 2 to the Axegrinder's movement number.
- Fearless Advantage:
An Axegrinder of Burning Forge rolls an additional die when attacking or defending against large or huge figures.
- Climb X2:
When moving up or down levels of terrain, The Axegrinders of Burning Forge may double their height.
Behind the Game
- Dwarven Strategic Bonding: Without a Dwarf Hero?
If I have no Dwarf Hero, either because one was destroyed or because one was never drafted, may I still take advantage of Dwarven Strategic Bonding in order to grant the Axegrinders a +2 to their Move?
Yes. The Axegrinders get the extra 2 move whenever they activate but do not choose to bond. This means that if you do not draft a Dwarven Hero in your army, you will have fast dwarves with every activation.