• Squad of: 3 Units
  • Move: 5
  • Range: 1
  • Attack: 3
  • Defense: 2
  • Point Value: 80


  • Tactical Switch:
    When a Warforged Soldier you control attacks an opponent's small or medium figure, you may switch that Warforged Soldier with the defending figure. After switching spaces, the Warforged Soldier must continue that attack, if possible, and cannot attack any other figure this turn. Figures moved by Tactical Switch never take any leaving engagement attacks. An opponent's figure may be moved by Tactical Switch only once per turn.
  • Warforged Resolve:
    When rolling defense dice against a normal or special attack, a Warforged Soldier always adds 1 automatic shield to whatever is rolled.


Warforged prove tricky to kill by weaker units because of the Warforged Resolve ability, which allows you to laugh at the need to roll defence dice when only one skull is rolled against them, however against more average units, it is easy to see that 2 die are not enough; so be sure to make use of tactical switch. While only moving an opponent one space might seem silly, that one space could be the difference between an opponent enjoying an adjacent aura bonus, getting your opponet's unit off of a glyph while putting your own hard to kill unit on it, and even putting an enemy unit within range of one of your own. Also, if possible try to switch the enemy unit onto lower terrain to gain an immediate attack bonus you can use against them. This can also be useful to get units like Drow out of the shadows, or units that hate water into the drink.

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.