Water Elementals are patient creatures made of living water. Below the surface of the water, these elementals look like nothing more than water themselves. Only when they are enraged does their appearance manifest as a vicious whirlpool or living tidal wave, or most notably when they rise from the water to stride arcoss the land. They are created by powerful wizards to work their will on the world and their ememies.
Interestingly, even though the Fire Elemental is weaker on water spaces, the Water Elemental inexplicably is not weaker on lava field spaces.
- Life: 1
- Move: 4
- Range: 5
- Attack: 3
- Defense: 4
- Point Value: 30
While a Water Elemental is on a water space, add 1 to its Attack and Defense.
If a Water Elemental ends its normal movement on a water space, you may immediately place it on any empty same-level water space that is within 5 spaces. If a Water Elemental is engaged when it starts its Water Tunnel, it will not take any leaving engagement attacks.
(Note: Both of the above also apply for swamp water.)